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Borderlands Eng Latest Version

This paper explores medical borderlands where health and enhancement practices are subtly entangled. It is based on ethnographic fieldwork in Brazilian cities, carried out in the context of two distinct research projects: on the uses of plastic surgery in Rio de Janeiro (Edmonds) and sex hormone therapies in Salvador da Bahia (Sanabria), primarily by women. During fieldwork we each interviewed healthcare practitioners (mostly surgeons, psychologists, endocrinologists, GPs, ObGyns, and nurses), observed clinical practices, and conducted ethnographic work with patient-consumers that took us into social contexts not directly tied to medical care.

Borderlands Eng Latest Version

Sanabria obtained ethical approval for her research from the University of Cambridge and the Comite de Etica em Pesquisa of the Instituto de Saude Coletiva, UFBA. Her work was supported by the British Economic and Social Research Council under Grant PTA 03020033301669. Edmonds obtained ethical approval from Princeton University and received funding from Princeton, the Social Science Research Council, and the Woodrow Wilson Foundation. The authors would like to thank Eileen Moyer and Vinh-Kim Nguyen who organized the Beyond Biosocialities in Medical Anthropology conference at the University of Amsterdam in January 2013 for which this paper was developed, as well as Marian Burchardt, Carlo Caduff and the conference participants for their astute comments. They are grateful to the two anonymous reviewers, the guest editors of this special issue, and Takeo David Hymans for his careful reading. The authors would like to thank the Center for Social Science and Global Health for funding the open access version of this article.

This paper explores medical borderlands where health and enhancement practices are entangled. It draws on fieldwork carried out in the context of two distinct research projects in Brazil on plastic surgery and sex hormone therapies. These two therapies have significant clinical overlap. Both are made available in private and public healthcare in ways that reveal the class dynamics underlying Brazilian medicine. They also have an important experimental dimension rooted in Brazil's regulatory context and societal expectations placed on medicine as a means for managing women's reproductive and sexual health. Off-label and experimental medical use of these treatments is linked to experimental social use: how women adopt them to respond to the pressures, anxieties and aspirations of work and intimate life. The paper argues that these experimental techniques are becoming morally authorized as routine management of women's health, integrated into mainstream Ob-Gyn healthcare, and subtly blurred with practices of cuidar-se (self-care) seen in Brazil as essential for modern femininity.

Borderlands 2 is a first-person shooter video game that was developed by Gearbox Software and published by 2K Games. It is the sequel to the 2009 video game Borderlands. The game follows the story of Vault Hunters on the planet Pandora, as one of four classes: Salvador The Gunzerker, Zer0 The Assassin, Maya The Siren or Axton The Commando. Downloadable content was also released for the game, later being included in a Game of the Year edition.[1] A version for the PlayStation 4 and Xbox One was released with Borderlands: The Handsome Collection.[2] As of March 25, 2015, the game has sold 12 million copies.[3]

Based on a popular manga, which is finally getting an English translation early next year, the series follows listless gamer Arisu and his friends after they are transported to a surreal abandoned version of Tokyo.

What else has Kento Yamazaki been in? Yamazaki is known for starring in the Japanese version of The Good Doctor (the English-language iteration features Freddie Highmore). He also played L in the live-action Japanese adaptation of hugely popular manga series Death Note.

Nosotros los Chicanos straddle the borderlands. On one side of us, we are constantly exposed to the Spanish of the Mexicans, on the other side we hear the Anglos' incessant clamoring so that we forget our language. Among ourselves we don't say nosotros los americanos, o nosotros los españoles, o nosotros los hispanos. We say nosotros los mexicanos (by mexicanos we do not mean citizens of Mexico; we do not mean a national identity, but a racial one). We distinguish between mexicanos del otro lado and mexicanos de este lado. Deep in our hearts we believe that being Mexican has nothing to do with which country one lives in. Being Mexican is a state of soul not one of mind, not one of citizenship. Neither eagle nor serpent, but both. And like the ocean, neither animal respects borders.

People who live and work on the U.S.-Mexico borderlands will be able to see more perspectives of their history, culture and experiences thanks to a grant project created by the University Libraries to support the development of research projects that contribute to a broader understanding of the region. The Andrew W. Mellon Foundation funded the three-year $750,000 Digital Borderlands project in which the Libraries disburse grants to support the integration of library services into data-intensive, humanities-focused research on the U.S.-Mexico Borderlands.The first cohort of grant recipients was recently announced. Read More


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